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1. CSS - Character Skill Summary - in Skill Discussions [original thread]
Tyrannis - Quick Update: Imported the most recent EVE database dump. Now delivering data for Tyrannis 1.0 =] OTC: now calculating with the new mineral composition of certain ores. See this thread for a quick overview. BPM: using ...
- by lord cyrez - at 2010.05.28 13:30:00
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2. OTC - Ore Time Calculator - in Science and Industry [original thread]
Tyrannis - Quick Update: Imported the most recent EVE database dump. Now delivering data for Tyrannis 1.0 =] OTC: now calculating with the new mineral composition of certain ores. See this thread for a quick overview. BPM: using ...
- by lord cyrez - at 2010.05.28 13:29:00
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3. BPM - Blueprint Production Manager - in Science and Industry [original thread]
Tyrannis - Quick Update: Imported the most recent EVE database dump. Now delivering data for Tyrannis 1.0 =] OTC: now calculating with the new mineral composition of certain ores. See this thread for a quick overview. BPM: using ...
- by lord cyrez - at 2010.05.28 13:27:00
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4. BPM - Blueprint Production Manager - in Science and Industry [original thread]
Originally by: Imuran Think I might have found your issue and I know Gren has reported something similar ... "Attention: due to this being a global allocator, it might relocate previously assigned amounts!" ... Personally I dont think it s...
- by lord cyrez - at 2010.05.14 12:20:00
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5. BPM - Blueprint Production Manager - in Science and Industry [original thread]
Here we go - some small improvements. :] Fixed a bug: the ME/PE inputs for creating a new production order in the production calculator were in the wrong order. Calculations were correct, just their placement order was mixed up. Resetting a ...
- by lord cyrez - at 2010.05.12 12:16:00
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6. BPM - Blueprint Production Manager - in Science and Industry [original thread]
Originally by: Da Death I would pay Top Isk if I could get that as a Excel File and do it offline! Sorry, I'm not that in to creating excel sheets. There are however a lot of other users with a lot of spreadsheets out there - take a loo...
- by lord cyrez - at 2010.05.11 13:29:00
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7. BPM - Blueprint Production Manager - in Science and Industry [original thread]
Originally by: Imuran Hit one problem so far with both the production calculator and creating a production order. It might be our data but creating a job for an Obelisk where we have all the blueprints required it is showing the Cargo bays...
- by lord cyrez - at 2010.04.28 12:52:00
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8. BPM - Blueprint Production Manager - in Science and Industry [original thread]
Production orders got a full overhaul: They are now geared towards full cross-player industry. One interface serves builders, inventors and buyers at the same time. Several status-filters: all items, only 100% ready items, only items in ...
- by lord cyrez - at 2010.04.28 12:05:00
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9. CSS - Character Skill Summary - in Skill Discussions [original thread]
Originally by: Lord Helghast got a request, for the skills and ships i can not fly, any chance of a "eta" on how long that wud take to train into in the list? Technically thats no problem - would only need to parse and store the charact...
- by lord cyrez - at 2010.04.22 08:08:00
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10. BPM - Blueprint Production Manager - in Science and Industry [original thread]
Edited by: lord cyrez on 22/04/2010 07:59:50 Originally by: Pateria Wimbishi Open examination of BPO viability. Essentially, the interface available for anonymous users that does not save the usage details. This would enable people wh...
- by lord cyrez - at 2010.04.22 07:58:00
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11. BPM - Blueprint Production Manager - in Science and Industry [original thread]
Originally by: Grentana You could create a help page with screenshots and examples instead of relying in the inline text. I could indeed, but I see two points countering it. First: people tend to start right away and do not care about "...
- by lord cyrez - at 2010.04.19 14:28:00
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12. Math I Can't Do [Building A Titan] - in Science and Industry [original thread]
Originally by: Breaker77 ... Hulk is 2056 m3 ore per minute Osprey is 888 m3 ore per minute 2 hulks and 3 osprey is 6776 m3 ore per minute ... Taking the yield-numbers from breaker, assuming an Erebus blueprint with ME 1 and capital c...
- by lord cyrez - at 2010.04.19 07:14:00
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13. BPM - Blueprint Production Manager - in Science and Industry [original thread]
Originally by: Grentana ...lots of status and auto-update details... I'm on it now - not sure how much time it'll take for the "first" release, but rather soon. Not going to make intermediate updates to the "old" production orders, just...
- by lord cyrez - at 2010.04.19 06:45:00
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14. BPM - Blueprint Production Manager - in Science and Industry [original thread]
Originally by: Xeross155 I found that yes but they all have different ME/PE levels. I guess it could help for now if I kept the last search keyword / market group selection? That way you could add a blueprint and get the same overview a...
- by lord cyrez - at 2010.04.16 13:40:00
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15. BPM - Blueprint Production Manager - in Science and Industry [original thread]
Edited by: lord cyrez on 16/04/2010 12:20:46 Originally by: Dalden V Apologies if this has been asked/mentioned before, but for T2 invented items is there a way to include the T1 BPC copy times and invention time in the Production time...
- by lord cyrez - at 2010.04.16 12:18:00
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16. BPM - Blueprint Production Manager - in Science and Industry [original thread]
Some small changes: Your price import settings (source+region) will now be saved and preselected. Settings are separated for the OTC and BPM, so you may have different selections if you wish. The limit of "only T2 blueprints with negative ME ...
- by lord cyrez - at 2010.04.16 11:54:00
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17. OTC - Ore Time Calculator - in Science and Industry [original thread]
Originally by: Valkyrs Great tool. I wouldn't mind seeing the ISK/ UNIT on the ore chart, I often am interested in unit value and it would be nice to forgo the manual computation. Thanks. :] Easy thing, added that - see patch notes bel...
- by lord cyrez - at 2010.04.16 11:53:00
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18. BPM - Blueprint Production Manager - in Science and Industry [original thread]
Originally by: Halina Wysocki You can't do 1.6667 inventions jobs, but you can have 18 successes out of 30 jobs (18/30 = 1.6667). The consumption multiplier reflects this success rate and therefore should be able to be a fractional number....
- by lord cyrez - at 2010.04.15 14:02:00
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19. question about info on any production skill - in Science and Industry [original thread]
I have such a list within my "mini tools" since I've been wondering that myself (for the Industrial Construction skill, if its worth anything past level 3)... See this thread for more info - you might find other useful things there, aside of th...
- by lord cyrez - at 2010.04.14 11:38:00
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20. BPM - Blueprint Production Manager - in Science and Industry [original thread]
Originally by: Grentana Originally by: lord cyrez CCP: 4k chars are not enough So true Cracked it again ^^ Just a last thing to add: I'm pretty busy for the next days, so there won't be much movement in development until n...
- by lord cyrez - at 2010.04.13 09:30:00
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